Model
BPS Engage - main page



Resources:



WWE Model:

Rationale:

Purpose:
Based off model developed by BalancEdTech, we are exploring Engage to keep pace with the real-world skills that will be demanded of our students when they exit our system. The overarching goal of Engage is to engage students in problem-based and project-based activities that integrate elements of science, educational technology, technology education, math and language arts (STEM, plus!), as well as the four main elements of the enGauge 21st Century Skills: Digital Age Literacy, Inventive Thinking, Effective Communication, and High Productivity.

Structure:
  • 2 days/week; After School Enrichment
  • year-long
  • approx 4 challenges/year
  • 3/4 multiage

Challenge Ideas
Target Skills/Goal
Additional Resources
Lego
Communication/Visual Literacy
Establishing Core Values:
http://juniorfirstlegoleague.org/core-values.html
Challenge #2 (EA) http://balancedtech.wikispaces.com/file/view/LEGOChallenge2.png/442119232/LEGOChallenge2.png
Building Challenges:
Lego Challenge Write-Up:
http://sbisdlearnsymphony.wikispaces.com/Lego+Duck
Scratch
Digital Literacy/ High Productivity/

Science Exploration
Inventive Thinking/Communication

Mini Maker Fair
High Productivity

WeDo
Inventive Thinking/High Productivity/
Digital Literacy

Minecraft
Inventive Thinking/High Productivity/
Digital Literacy

Digital Storytelling
Storytelling
Digital-Age Literacy
(basic, technological, visual and multicultural)